POV-Ray : Newsgroups : povray.binaries.images : uv-mapped 3D isomaze : Re: uv-mapped 3D isomaze Server Time
17 Aug 2024 04:11:41 EDT (-0400)
  Re: uv-mapped 3D isomaze  
From:
Date: 2 Nov 2001 12:04:38
Message: <4fk5ut03as9oornt9r39hncts4pm48jcsc@4ax.com>
On Fri, 2 Nov 2001 11:23:21 +0200, "Nekar Xenos" <j-p### [at] citywalkcoza> wrote:
> Maybe a  diamond-shaped function pigment or something like cells rotate 45 deg
> and squashed. Then add a normal...

something like this ?

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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